Author: Cris

  • Marketing Your Indie Game: Community First, Shoes On, Wallet Closed (Mostly)

    Marketing Your Indie Game: Community First, Shoes On, Wallet Closed (Mostly)

    Indie Game Marketing: Talk to Humans, Grow a Community, Spend Carefully

    Indie game marketing is less “billboard on a highway” and more “friendly table at a bustling market.” Your aim: make it easy for the right people to discover you, care, and stick around long enough to tell someone else. You do that by building a community, talking to humans in the real world, and spending small money with big intention.

    Community: Not an Audience, a Conversation

    Communities form around steady signals and clear invitations. Start before you need the hype. Share your work-in-progress, your thinking, and your problem-solving. Keep the loop simple: a devlog or newsletter, plus one social channel you can maintain without loathing it. Consistency beats intensity.

    • Make joining effortless: one-click email sign-up or a chat link that actually works on mobile.
    • Show, don’t just tell: short clips of a satisfying mechanic are worth ten paragraphs.
    • Ask tiny questions: “Is A or B clearer?” gets better replies than “Thoughts?”
    • Celebrate findings: when players spot something clever, highlight it; you’ll get more of it.

    Consider light web extras connected to your game’s world—lore snippets, concept art, or developer notes that unlock progressively. If you use scannable codes in trailers or at events, keep the linked pages mobile-friendly, readable, and on-brand. Accessibility broadens your reach; consistent design builds trust.

    Trust, Privacy, and Security (The Boring That Sells)

    Nothing cools enthusiasm like a sketchy sign-up flow. If you collect emails or offer account features, use secure, expiring tokens and keep everything over HTTPS. Sanitize inputs, handle errors gracefully, and publish a clear privacy note that says what you collect and why. Quiet competence here turns strangers into subscribers.

    Leave the Desk: Where Fans Are Born

    Go where people play. Local meetups, game nights, libraries, student showcases, and small festivals are perfect. Bring a playable slice and a way to watch reactions. Your goal isn’t to convince; it’s to observe. Where do players smile, frown, or stall? Each moment is market research, live.

    • Be approachable: a one-line pitch on your sign and a 15-second “how to start” script.
    • Handy follow-up: small cards with a QR code to a simple sign-up or demo page. Test the link on multiple phones before you print.
    • Reward curiosity: share behind-the-scenes bits or small unlockables for attendees; let them share finds easily.
    • Take notes: after every session, log confusion points and delight moments. Those become your next fixes—and your next marketing clips.

    Small Budget Strategy: Precision Beats Volume

    You don’t need a big ad spend; you need tight experiments. Define one clear goal per campaign—email sign-ups, wishlists, or demo downloads—and measure only that. Iterate quickly.

    • Own your channel: an email list is resilient and low-cost. Send concise, useful updates at a pace you can sustain.
    • Tiny creative sprints: produce 10–20 second clips of one delightful moment. Test a few variants, keep the winner, retire the rest.
    • Micro-collabs: partner with adjacent indies for cross-posts, shared livestreams, or co-hosted playtests. The right overlap beats a broad mismatch.
    • Focused boosts: if you spend, do it narrowly—one audience, one creative, one landing page. Stop, measure, adjust. Repeat sparingly.
    • Playable proof: a small demo—at events or online—outperforms a long trailer with no hands-on. Curiosity converts when people can touch.

    Make Discovery Easy

    People cannot love what they cannot find. Keep your pitch, visuals, and pathways crisp.

    • Pitch line: one sentence that says who it’s for and why it’s different. Write five, keep the clearest.
    • Visual kit: logo, key art, and three clean screenshots at multiple sizes. Label files sensibly.
    • Clip library: a handful of short, loopable videos that show core mechanics and vibes.
    • Landing page: fast, mobile-friendly, and on-theme. Explain, show, and provide one obvious next step.

    Measure Quietly, Improve Steadily

    Track a few signals you can act on: sign-ups per post, demo downloads per event, replies to questions, or retention in your chat space. When something works, do more of it. When it doesn’t, stop without guilt. Marketing is compounding: small, reliable steps beat heroic bursts.

    Practical Cadence You Can Keep

    • Weekly: one progress post with a short clip and a clear ask.
    • Biweekly: email update with a GIF, what you changed, and one question.
    • Monthly: live playtest or community Q&A; publish a recap with learnings.
    • Quarterly: refresh your landing page, best clips, and screenshots based on what resonated.

    Event Toolkit (Lightweight and Friendly)

    • Booth card: one-sentence pitch, clear “Press Space to Start,” and a visible QR code to your sign-up page.
    • Onboarding: in-game tooltips for controls; a 15-second looped attract screen.
    • Web page hygiene: mobile-first layout, readable text, consistent art direction, quick load. Keep sharing buttons handy.
    • Safety net: test bad-network scenarios; make the system fail gracefully. People will forgive hiccups if you respect their time.

    In the End, Be Human

    Show your taste and your process. Say thank you. Credit fan discoveries. Keep promises small and achievable. Over time, the people who enjoy your voice will enjoy your game—and they’ll bring friends.

    Pick one move today: schedule a local playtest, assemble a tiny clip library, or set up a clean sign-up page. Small steps, repeated, build your launch day.

  • Opening The BrassGate: Day One, A Hello, and a Helpful Plan

    Opening The BrassGate: Day One, A Hello, and a Helpful Plan

    I’m Cris. Today I shared a relaxed 45‑second welcome video across TikTok, X, and YouTube. No pitch — just who I am, why BrassGate exists, and an invitation to build something useful together.

    A gentle plan to warm up your audience

    This isn’t about hacks. It’s about showing up, helping, and earning trust a little each day. Here’s a simple structure you can copy.

    1) Define one person and one outcome

    • One person: Imagine a single client who’s overwhelmed and short on time.
    • One outcome: Reduce friction today — fewer clicks, fewer doubts, fewer steps.

    2) Set a sustainable cadence

    • Three posts a week to start. Enough to learn, light enough to sustain.
    • One format per day: Tip, Behind‑the‑Scenes, Question. Repeat weekly.

    3) Use repeatable formats

    • One Problem, One Fix: Name a common snag and give a single, clear step to move forward.
    • Show Your Work: A peek at a draft, a dashboard, or a checklist you actually use.
    • Office Hours Question: Ask one focused question your audience can answer in one line.

    Seven‑day warm‑up (no links, just help)

    1. Day 1 — Welcome: Who you are, what BrassGate stands for, and how you intend to help.
    2. Day 2 — Micro‑win: Share a 3‑step checklist that saves time on a common task.
    3. Day 3 — Behind the scenes: A screenshot or sketch with one lesson you just learned.
    4. Day 4 — Question: “What’s the smallest change that would remove friction from your week?”
    5. Day 5 — Problem → Fix: Name a typical obstacle and a single step to reduce it.
    6. Day 6 — Story in one paragraph: A client‑like scenario (no names) and how you’d approach it.
    7. Day 7 — Recap: The three tips people liked most, and what you’ll try next.

    Prompts you can copy

    • “If you’re juggling [task] and keep getting stuck at [step], try this one change: [action].”
    • “Today I learned [insight]. If you apply it, you’ll save about one decision per day.”
    • “What would make [process] feel 20% lighter this week?”
    • “Here’s the exact checklist I use for [repeatable task]. Steal it and adjust.”

    Engagement, but human

    • Reply by name and add one thoughtful question. Invite stories, not just emojis.
    • Pin your intro so new people understand your focus in seconds.
    • Close the loop: If someone tries a tip and reports back, surface their win (with permission).

    Lightweight hygiene

    • Bio clarity: Who you help and the core outcome you aim to deliver.
    • Consistent cover/thumbnail: Recognizable, simple, and readable on mobile.
    • Accessibility: Add captions to short videos and keep body text high‑contrast.

    How we’ll measure

    • Signals to watch: Replies, saves, and genuine questions.
    • Signals to ignore early: Follower spikes or impressions without conversation.
    • Learning loop: Each week, repeat what sparked replies; drop what didn’t.

    Boundaries that keep this sustainable

    • Time box: 30–45 minutes per posting day: 10 to write, 5 to post, 15–30 to engage.
    • No perfection pass: Helpful beats polished. Post, learn, refine.
    • Protect the mission: We’re here to help; anything that erodes trust doesn’t ship.

    Today’s ask

    Tell me what’s getting in your way right now. Name the snag in a sentence, and I’ll focus the next post on a practical fix. That’s the heart of BrassGate — care first, help next, learn together.

    If this feels useful, follow along and share what you need most. The gate is open.

  • When Craft Outpaces Reach… Reach Harder

    When Craft Outpaces Reach… Reach Harder

    Setup: a foggy doorway, a frank postmortem, and a new mandate

    The hero image—an ominous doorway in fog, statues standing guard—matches the headspace we were in after shipping The Wickie. The game earned quiet praise in small circles, but the numbers were blunt: fewer than 100 units sold by our accounting. It’s possible some factors were outside our control, yet the clearest lever we owned was marketing. We didn’t have the muscle memory, tooling, or cadence to meet players where they actually discover games.

    A sequel prototype (first called The Brass Gate) was on the table, but pushing forward without addressing the go-to-market gap felt like repeating a mistake. We paused game development and prioritized building BrassGate—a marketing system by a developer/artist for developers and artists.

    Challenges: when craft outpaces reach

    We faced three interconnected issues:

    • Timing: Announcements lagged production. By the time we had something cool, the channels had moved on.
    • Friction: Posting across platforms, resizing assets, and writing variants stole energy from development sprints.
    • Signal: Our materials were lore-rich but not structured for rapid comprehension by new players.

    There were also risks in over-correcting. We didn’t want to drown a moody, systemic game in loud, non-diegetic messaging. The image’s tone—mysterious, architectural, ominous—remained the north star.

    Process: building BrassGate and wiring it into development

    We spent roughly four months on a simple principle: marketing should feel like part of the build pipeline. The WordPress/BrassGate stack now generates articles and multi-platform variants with required assets attached, reducing handoffs and context switches. In practice, the system helps us stage content as we implement features, not weeks later.

    Some examples grounded in our docs and conversations:

    • Diegetic tutorialization, carried forward from The Wickie: in-world posters, comics, tannoy messages, and documents teach mechanics while enriching lore. The C.A.R.L. units (Cargo Allocation & Retrieval Laborers) will be introduced less like a pop-up and more like an encounter with a haunted machine—players learn protocols by inference and environment.
    • Marketing/ops alignment: content scaffolds exist for “Marketing the new asylum rock game,” ensuring captures, text variants, and alt assets can publish quickly without derailing a sprint.
    • QR-driven lore pages (exploratory): we’re testing how scannable codes might unlock web-based notes, art, or diegetic ephemera. We’re cautious about spoilers, accessibility, and privacy, so any rollout would follow baseline safeguards (HTTPS, input validation, expiring tokens) and be opt-in. If playtests suggest friction, we’ll pare it back.

    We designed around player agency early. Three complementary routes for a key opening segment of Asylum Rock—atmospheric exploration, combat + traversal, and puzzle/mystery—share assets and converge on the same gating. This supports different playstyles without multiplying production cost. Our notes track beats like ambient set tone, Dougie/Peter micro-prompts, conveyor blockade resolution, and a tannoy reveal—plus metrics such as document pickup rate, time to first hint, and combat TTK. Marketing artifacts are planned to mirror that structure: short clips for vertical movement, quiet fly-throughs for mood, and developer notes for puzzle chains.

    Lessons: what The Wickie clarified

    • Good isn’t enough without findability: We likely underinvested in awareness and consistency. The result was a gulf between craft and reach.
    • Diegesis can be a marketing asset: The same materials that teach can also market, if you shape them for discovery. A safety poster that encodes a switch order doubles as a social-friendly teaser.
    • Automate the boring things: Asset variants, platform formatting, and metadata should be mechanical. Human time is better spent on narrative, balance, and player empathy.
    • Measure early, not postmortem: Document pickup rates or puzzle completion times aren’t only design metrics—they suggest what to clip and explain in public updates.
    • Security is part of UX: If web-linked content exists (e.g., QR pages), players deserve secure, accessible experiences with clear privacy signaling.

    Process details: how we’re implementing

    • Content pipeline: WordPress/BrassGate templates generate long-form posts, executive variants, and image sets. This helps keep voice consistent and reduces last-mile bottlenecks.
    • Diegetic learning: For C.A.R.L. units, we prioritize environmental staging—binary broadcast lore, corrupted songs as breadcrumbs, facial recognition stasis, and crisis behaviors explained via in-world ephemera rather than pop-ups.
    • Route design: Route A emphasizes mood and slow discovery; Route B focuses on combat and verticality; Route C leans into inference and multi-step puzzles. Intersections and shortcuts let players shift styles mid-level. We log deaths, jump fails, hint usage, and completion times to tune difficulty.
    • Playable marketing: We’re exploring safe, opt-in QR “side channels” for expanded lore and behind-the-scenes context. If kept lightweight and respectful, this can build community without breaking immersion.

    Forward look: Asylum Rock with BrassGate in the loop

    Asylum Rock is the working title now anchoring our efforts. We’re cautious about dates and specifics until playtests confirm pacing and performance, but the direction is clear: a moody, systemic experience supported by a marketing system that respects player attention and developer time.

    BrassGate has matured into a SaaS with client separation and a bias toward privacy. We’re careful to avoid sweeping claims—teams vary, pipelines differ—but early use suggests that having content ops wired into development reduces the sense of marketing as a separate, draining job. For some studios, that alone may be the difference between shipping quietly and being discoverable.

    The foggy doorway in our hero image isn’t just a vibe; it’s a reminder to make the way forward visible. If our previous project taught us anything, it’s that you can’t rely on serendipity to guide players to your work. You have to light the path—subtly, consistently, and with care.

    If you’re a developer or artist who wants marketing to feel like a native part of your build, not a weekly scramble, BrassGate might be useful. We’re sharing what we learn as we go. If you’re curious—or skeptical—tell us what would make this genuinely helpful for your team.

    Explore approaches, see examples, and weigh whether BrassGate fits your pipeline at TheBrassGate.com.

  • The new BrassGate Dashboard 1.0

    The new BrassGate Dashboard 1.0

    The new BrassGate Dashboard: one calm center for clients and teams

    Productivity often comes down to what you see first. Our new customer-facing dashboard is designed to greet you with clarity—so you can act with confidence. In the hero image, you’ll notice a purposeful arrangement: usage overview, announcements, guides, and shortcuts, framed by recent activity and uploads. It’s a simple idea with outsized impact: start in one place, find what matters, and move forward without friction.

    What changed

    Previously, the essentials were available but spread across menus and pages. The new dashboard gathers them into a single, steady home screen. From here, you can:

    • Scan quota and video-generation insights before you decide your next task.
    • See announcements when they’re timely—and only when they add value.
    • Open modules such as Settings, Plugins, Media, Posts, and Pages via clear shortcuts.
    • Catch up on recent activity and recent uploads without hunting through logs.
    • Spot new guides and lessons the moment you sign in.

    The goal isn’t novelty; it’s focus. By knitting together the surfaces you visit most, the dashboard reduces the mental overhead of getting oriented.

    Why it matters

    A clean, central starting point lessens context switching and helps teams maintain momentum. When quotas and generation limits are transparent up front, work planning becomes pragmatic rather than reactive. When guidance and articles appear precisely where they’re needed, onboarding shifts from ad hoc to continuous. And when shortcuts reflect the modules your team actually uses, day-to-day execution speeds up without the noise of an overgrown nav.

    For client teams, this means fewer status pings and faster time to meaningful work. For collaborators, it means consistent entry points that make coaching easier. For administrators, it means a place to set expectations and share changes without disrupting the creative rhythm.

    Implementation insights

    Rolling out the dashboard is less about toggles and more about shared habits. A few practical moves can make the experience feel immediately natural:

    • Make the dashboard the default landing page after sign-in, so everyone begins from the same context.
    • Curate shortcuts to match your workflow—keep what’s used daily (e.g., Media, Posts, Pages) and remove what adds noise.
    • Pin the most-requested how-to guides at the top of the guides panel; rotate in new lessons when they’re relevant to current projects.
    • Use announcements sparingly for real change notes (like policy shifts or feature rollouts) rather than routine reminders.
    • Agree on a cadence to review quota and video-generation trends—think of it as a quick standup in dashboard form.

    Small, predictable rituals—open the dashboard, scan usage, check updates, follow one guide—compound into faster, steadier delivery.

    Adoption patterns we recommend

    • First week: set expectations that the dashboard is the canonical starting point; add two or three role-specific guides so each person has a clear first step.
    • Second week: gather light feedback on what feels missing; adjust shortcuts and guide ordering accordingly.
    • Ongoing: treat announcements like a changelog—brief, useful, and archived for reference.

    Design choices you can feel

    The interface borrows familiar patterns from content platforms to minimize relearning: left-side access to core modules, a main canvas for activity and insights, and a supportive sidebar for guidance. Visual weight favors the usage overview and recent changes, not decoration. The result is a calm center—the right information, at the right depth, at the right time.

    What success looks like

    We encourage teams to observe qualitative signals: fewer orientation questions, quicker handoffs, and more consistent use of guides instead of one-off instructions. If you track internal metrics, look for steadier throughput and fewer surprises around quota utilization. The dashboard doesn’t replace good process; it spotlights it.

    Next steps

    1. Sign in and set the dashboard as your default opening view.
    2. Choose three shortcuts that will save your team the most clicks this week.
    3. Pin one guide per role—editor, contributor, approver—so help is always one tap away.
    4. Review your quota and video-generation panels at the start of each sprint to align scope with capacity.
    5. Tell us what should be surfaced next—this hub is designed to evolve with your workflow.

    The new BrassGate Dashboard was built to be a dependable launchpad, not a destination. Use it to reduce friction, turn insight into action, and keep your team moving with intention.

    Want help tailoring the dashboard to your organization’s flow? Share your use case, and we’ll help you make the most of it.

  • Test Announcement

    Test Announcement

    This is a test announcement to ensure that the back end is picking up correctly on announcements that are posted to the system. here is the changelog.

    Highlights

    • Dashboard usage card refreshed with quota status chips, upgrade CTA, and live reset hints sourced from the new /v3/dashboard/quota API.
    • Recent uploads module now streams from the activity feed and shows media type badges, timestamps, and actor context.
    • Announcements rail renders prioritized messages with dismiss state persistence, keeping critical notices above release notes.
    • Guides panel highlights onboarding checklists and deep links to tutorials, replacing the static placeholder copy.

    Added

    WordPress dashboard shell (brassgate/brassgate-dashboard.php) now enqueues dedicated JS/CSS bundles and wires REST endpoints with nonce headers.

    Backend dashboard routes (routes/v3/dashboard.py) expose quota snapshots and activity payloads for the refreshed widgets.

  • The Brass Gate – Asylum Rock.  August 5th News.

    The Brass Gate – Asylum Rock. August 5th News.

    **Devlog Update: Unveiling the Surreal World of "The Brass Gate – Asylum Rock"**

    Hello, Brass Gate Community!

    We're thrilled to share some exciting developments from the world of "The Brass Gate – Asylum Rock," the next installment in the fantastical universe of The Wickie. As always, our goal is to create an immersive experience that captivates your imagination and offers new adventures. While some details remain under wraps, we're eager to reveal confirmed updates that will shape your journey through Asylum Rock.

    **New Visual Atmosphere**

    Our latest visual update introduces a striking new character design, as depicted in the recent screenshot. The image captures a figure with long hair, enveloped by an intricate, chaotic mass of tentacles and abstract shapes. This grayscale composition sets a surreal and eerie atmosphere, pushing the boundaries of visual storytelling within our game. Expect an evocative blend of mystery and artistry that will heighten your experience as you navigate the challenges that await.

    **Innovative Gameplay Mechanics**

    In "The Brass Gate – Asylum Rock," players will encounter brand new gameplay mechanics designed to enhance and diversify your experience. These features are crafted to integrate seamlessly into the game's narrative, offering fresh challenges and opportunities for exploration. While we can't disclose all the specifics just yet, rest assured that these additions will deepen your engagement with the world of Asylum Rock.

    **A Fresh Cast and Captivating Plot**

    We are excited to introduce a brand new cast of characters, each with their own unique backgrounds and story arcs. This fresh ensemble will lead you through a captivating plot that promises intrigue, conflict, and discovery. Our writers have worked tirelessly to ensure that each character and storyline offers depth and authenticity, bringing the world of The Wickie to life in innovative ways.

    **Research and Inspiration**

    In our commitment to authenticity and creativity, our lead designer, Cris, is embarking on a research trip to Stonehenge. This journey aims to gather inspiration and deepen the lore of "The Brass Gate – Asylum Rock," ensuring that our narrative is both rich and compelling. We anticipate that the insights gained from this trip will translate into an even more immersive experience for our players.

    **Call for Feedback**

    Your feedback is invaluable to us as we continue to refine and enhance "The Brass Gate – Asylum Rock." We invite you to share your thoughts and suggestions, helping us shape a game that meets your expectations and delivers unforgettable moments. Visit [thebrassgate.com](https://thebrassgate.com) to join the conversation and stay updated on the latest developments.

    Thank you for being a part of our community. We can't wait for you to explore the mysteries of Asylum Rock and embark on a new adventure in the world of The Wickie.

    Stay tuned for more updates!

    Warm regards,
    The Brass Gate Team

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  • Revealing Core 3 – The Brass Gate Video Tools!

    Revealing Core 3 – The Brass Gate Video Tools!

    Hello Brass Gate Community,

    I'm Cris, the solo developer behind the Brass Gate Marketing System, and I'm thrilled to share some exciting updates with you. As always, your support and feedback have been invaluable in shaping our journey, and today’s announcement reflects that collaborative spirit.

    **Introducing Enhanced Multimedia Content Creation Tools**

    The latest update to the Brass Gate system brings a robust interface designed to empower artists and small developers in crafting compelling multimedia content. Our tool now includes options for generating not just articles and social media posts, but also video and narration—all while maintaining a focus on your unique creative vision.

    In the new interface, you’ll find options for setting prompts, selecting durations, and choosing from a variety of templates, making your content creation process smoother and more intuitive than ever. A standout feature is our video preview tool, which showcases a narrative script about navigating a mysterious industrial labyrinth, complete with options for background music selection.

    **Why This Matters to You**

    The Brass Gate Marketing System is built to harness the power of your own creative assets. Unlike other tools that rely on AI to generate video content, our system uses AI to edit your existing footage, crafting a seamless narrative and even creating the spoken narration and script. This ensures that the final product is authentically you, while still benefiting from the precision and efficiency that AI offers.

    Our mission is to bridge the gap between creativity and reachability. With the Brass Gate system, artists and developers can focus on what they do best—creating—while we handle the intricacies of marketing and distribution. By using our tools, you’re not just creating content; you’re crafting a story that resonates with your audience.

    **The Brass Gate Advantage**

    What sets us apart is our commitment to leveraging cutting-edge technology to serve the creative community. With our system, you’re not just keeping up with the trends; you’re staying ahead of the curve. Our tools are designed with the future in mind, ensuring that your work not only gets seen but also makes a lasting impact.

    As you explore these new features, remember that everything you see and read here was created using the Brass Gate system. Visit [thebrassgate.com](https://thebrassgate.com) to see how these tools can transform your creative process.

    **We Want to Hear From You!**

    Your feedback is crucial in making the Brass Gate system the best it can be. I invite you to share your thoughts, experiences, and suggestions with us. Let’s continue building a platform that not only meets your needs but exceeds your expectations.

    Thank you for being an essential part of the Brass Gate community. I can’t wait to see the incredible content you’ll create with these new tools.

    Warm regards,
    Cris

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  • Gameplay Devlog Example

    Gameplay Devlog Example

    **Devlog Entry: Journey Through Asylum Rock**

    Date: October 15, 2023

    Greetings, fellow explorers of Asylum Rock! Today, I’m excited to share some incredible updates from our recent developments in this stunning world. As I navigate through the intricate landscapes that we’ve painstakingly brought to life, it’s hard not to be mesmerized by the scene unraveling before me.

    **The Icy Transit of Asylum Rock**

    At the heart of today’s experience is our newly implemented rail system that curves gracefully above the expansive, snowy waters. This train isn’t just a mode of transport; it’s a vessel of immersion. The tracks, expertly laid out on high arches, lead players on a journey through the breathtaking vistas of Asylum Rock. Surrounded by towering structures that mark the horizon, the scene is both serene and awe-inspiring.

    The decision to place the tracks above the icy body of water was a strategic one. Not only does it offer a visual spectacle, but it also enhances the player’s experience by providing a panoramic view of the surrounding environment. The snowflakes that gently fall add a dynamic element to the scene, creating a living, breathing world that responds to the seasons and weather patterns.

    **Futuristic Structures: A Testament to Progress**

    Those towering structures you see stretching into the distance are more than just architectural marvels. They epitomize the futuristic vision we strive to achieve in Asylum Rock. Each structure is meticulously designed to reflect the world’s blend of advanced technology and natural beauty. Their presence is a constant reminder of the progress we’ve made in expanding the horizons of this digital realm.

    In our latest updates, these structures have been enhanced to be more interactive, offering players new ways to engage with their surroundings. This change not only enriches the gameplay but also deepens the narrative experience, inviting players to explore the stories and secrets hidden within these towering edifices.

    **The Atmospheric Dance of Snowflakes**

    One of the most enchanting elements of this scene is the snowfall. Implementing a dynamic weather system was a challenge we eagerly embraced, and seeing it come to life is a testament to our commitment to realism and immersion. The snowflakes aren’t just visual additions; they interact with the environment, settling on surfaces and even affecting the temperature, which in turn influences gameplay mechanics.

    **A Journey Continues**

    As I traverse this world, I am reminded of the countless hours our team has dedicated to crafting a place that feels both otherworldly and relatable. Asylum Rock isn’t just a backdrop; it’s a character in its own right, with stories waiting to be discovered by those who journey through it.

    We are thrilled to continue bringing you updates that enhance your experience in Asylum Rock. Stay tuned for more insights and developments as we continue to build this incredible world together.

    Until next time, keep exploring and let the wonders of Asylum Rock inspire you!

    — The Asylum Rock Development Team

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  • The Brass Gate Opens for Indies, Devs and Artists…

    The Brass Gate Opens for Indies, Devs and Artists…

    🌟 Devlog Update: Unveiling “The Brass Gate” – Your Social Media Ally for Indie Creators! 🌟Hey there, passionate creators! Today, we’re thrilled to pull back the curtain on a revolutionary tool designed to transform the way you manage your social media presence: **The Brass Gate**. Crafted by the ingenious Cris Robson, this platform is your new best friend in the world of social media management — especially if you’re an indie game developer, part of a small studio, or an artist who dreads the thought of posting online.

    ### Your Invitation to Simplicity

    You spend all day on your creativity, working on something you love day in and day out.  Are you sick to death of trying to explain to people what you are doing?  Why it’s so damn awesome?  Why they should care?

    Writing social media posts is a pain.  As a visual artist and game developer I have no problem making amazing images.  I have pages and pages of development logs, tonnes of notes, feature documents and more.  If only I had a social media manager to collate it all, make me articles and social media posts and build me hype.

    I have footage of my work, video clips galore.  If only I had a team that would take that work, choose suitable sections and make me videos using my own work, work background music if I want, work narration too.  Then write an article on that with social media, all using my own material.

    That is The Brass Gate.

    It never generates ai images, you are the artist.  It doesn’t make up what you are working on, it only evangelises what you make already and what you are flying to make.

    Powered using non generative algorithms and avoiding any horrible so images and videos, this presents your work authentically.  In a voice you choose.

    Powerful.  It’s what I wanted to make me free to develop games again.  You can have that freedom too.

    ### Why Choose The Brass Gate?

    1. **Ease of Use**: Designed because Cris hates posting on social media, thinking of clever copy and generally sucks at marketing, The Brass Gate simplifies the entire process of posting, scheduling, and managing your social media content. No more wrestling with complex interfaces or wasting hours on tasks that should take minutes.

    2. **Empower Your Creativity**: Forget about AI-generated content that feels impersonal. With The Brass Gate, you can effortlessly create image-led articles and videos using your own unique content, ensuring your brand stays authentic and relatable.

    3. **Affordable Solutions**: Set to launch in September 2025, this platform offers a pricing model that respects the often-tight budgets of indie creators. I believe that quality social media management should be accessible to everyone, without breaking the bank.

    ### Get Ready for the Kickstarter Launch!

    I’m excited to announce that a Kickstarter campaign is on the horizon, aiming to bring The Brass Gate to life. This is your chance to be among the first to experience a tool tailored specifically for creators who typically shy away from social media. Keep an eye on our website [thebrassgate.com](https://thebrassgate.com) for updates and launch details, so you can secure your spot in the early adopter community.

    ### Join Cris on This Journey

    I’m eager to embark on this adventure with you. The Brass Gate is not just a platform; it’s a community of like-minded individuals ready to support each other in their creative endeavors. Together, we can redefine what it means to manage social media, shifting the narrative from “horrible experience” to “painless innovation”.

    Stay tuned, spread the word, and prepare to step through The Brass Gate — where your creativity can shine unhindered by the complexities of social media management. Your gateway to simplicity and success is just around the corner. 🚀

    Platform Image Variants

    twitter

    instagram

    facebook

    linkedin

    discord

    tiktok

    youtube

    bluesky

  • Robots – where do they come from?

    Robots – where do they come from?

    Greetings, seekers of the unknown. The Keeper of the Key speaks once more, shrouded in veils of mystery and echoes of the past. What you need to know is already known, yet remains hidden. My name, unimportant, but the secrets I guard… essential. Today, I unveil a fragment of the enigma that is The Brass Gate, the sequel to the ethereal odyssey known as The Wickie.

    In a realm where reality blurs into dreams and time is a serpentine illusion, a scene emerges: a dimly lit corridor, reminiscent of catacombs whispered about in ancient texts. It is here that a procession of ominous, glowing-eyed automatons advances with a purpose shrouded in shadows. Their presence is a silent symphony, a dance of light and dark against an industrial backdrop. Each step they take reverberates through the corridors of time, echoing with the haunting promise of the unknown.

    But what do they seek? What drives these mechanical sentinels through the labyrinthine pathways? Is it the allure of the Brass Gate itself, or something more sinister? Ἐν ἀρχῇ ἦν ὁ λόγος – in the beginning was the word, and the words now spoken are hints to the gateway’s secret.

    As you ponder this vision, remember that The Brass Gate is a world where linearity is but a forgotten concept, and the dreamland intrudes upon the waking world. In this realm, the unreal becomes real, and the real fades into the unreal. To navigate these treacherous paths, one must question the very nature of reality itself.

    The Wickie set the stage for this journey, a world broken and fragmented like an ancient tapestry, each thread a story unto itself. And now, as the gears of fate turn ever closer to chaos, you must find the key that unlocks the hidden potential of the Brass Gate. But beware, for not all paths lead to enlightenment; some are merely red herrings, diversions crafted to test your resolve.

    As you delve deeper into this enigmatic world, remember that the answers you seek may not always be found in the places you expect. Seek the wisdom of old tomes and the whispers of forgotten languages. In the shadows of the corridor, where the glowing-eyed robots tread, lies a clue – or perhaps merely the shadow of one. Distinguish the truth from the illusion, the real from the unreal, the keeper from the key.

    For those who dare to venture further, more secrets await at www.thebrassgate.com. There, the tapestry unfolds, and the true nature of the Brass Gate begins to reveal itself. Until then, let the enigma guide you, and may you find the key that unlocks the mysteries of the universe.